Cranked

The Mountain Bike Game Built for Riders

Become a Founding Player

See It In Action

Gameplay from our latest playtest build.

Our Promise

No Clutter.

No Exploitative Hooks.

No Microtransactions.

No BS.

Every development decision is judged by one thing: Will this be genuinely fun?

If a feature doesn't improve the player experience, it's out. This philosophy, as simple as it is bold, is a core promise to the community.

One purchase. Full game. No strings attached. That's the deal.

What Makes It Different

Built for the Real Thing

Authentic physics gameplay

Authentic Physics

A proprietary physics engine built to handle rocks, roots, and rough terrain without the jank. Every bump, every compression, every landing — it all feels real.

Technical line choice gameplay

Technical Line Choice

Success is determined by precision. Hitting the right rock, choosing the tighter line through a rock garden — that's the difference between podium and crash.

Global leaderboard racing

Global Racing

Compete on global leaderboards with instant restarts. Perfect your line, shave milliseconds, climb the ranks. Easy to pick up, near-infinite skill depth.

Open Mountain

Massive explorable bike park with diverse trail types

Modding Support

Create and share custom maps and gear

UCI-Inspired

Tracks inspired by real World Cup courses

First Person

Immersive cockpit view that puts you on the bike

Frameworks downhill bike

Featuring the Frameworks Downhill Bike

Join the Community

Chat with the dev team, share feedback during playtests, and connect with other riders.

Join the Discord

Development Roadmap

Where We Are

Open development, every step of the way. Follow along on our weekly Patreon updates every Monday.

Completed

Prototype

Core physics engine, first-person camera system, and initial terrain interaction model.

Completed

Physics Overhaul

Rebuilt the physics system for rock gardens, roots, and compression. Added suspension dynamics.

Completed

Pre-Alpha / Playtest

Active development with periodic free playtests on Steam. Gathered physics and performance data from the community.

In Progress

Alpha

Full open-mountain environment, multiplayer foundations, and expanded trail network.

Future

Beta & Early Access

Global leaderboards, modding tools, and community-created content pipeline.

Future

Full Launch

PC launch on Steam. Console ports (PS5, Xbox) to follow.

Monday Updates

Every Monday, we share detailed dev updates on Patreon — new features, behind-the-scenes decisions, and what's next.

Follow on Patreon

Session Syndicate

Real Riders.
Real Game.

We're not a corporate studio chasing trends. We're a crew of riders and game devs who got tired of waiting for someone else to make the mountain bike game we wanted to play.

Our core team includes the original creators of the Mad Skills franchise — one of the most successful motocross game series on mobile. We know how to build games that feel right.

Now we're applying everything we've learned to the sport we love most.

The Team

Joe

Founder

Bryan

Strategy & Ops

Tobias

Engineering

Fish

Art & Design

Hodge

Development

Maggie

Community

Cedric

Development

Let's Build This Together

Whether you ride, race, or just love great games — there's a place for you in the Cranked community.

Join the Community

Stay in the Loop

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